Years without knowing, days of waiting, the GTA V trailer has finally hit the internet in fantastic fashion spilling the beans on Rockstars latest edition to the series, but what did I think about it?! If I'm a 100% honest I wasn't expecting much from this trailer as I already knew what the new Grand Theft Auto game would look like, play like and feel like due to GTA IV coming out a few years ago but in saying that I was still defiantly excited to see where Rockstar were taking the series. It's pretty clear after watching the trailer for some time that the game is going to be based in Rockstars fiction city of Los Santos, it is still unclear who you play in the game even though a few characters stand out more than others. I really enjoyed the emphasis on the recession with the selling of houses, countless bums and dialogue about lack of money.
The graphics look as good as ever with attention to detail making even the most OCD of us pleased, I am slightly concerned what this will do to the scale of the game. The wording form Rockstar's press release does seem to try and stray away from announcing a re-imagine of the whole of San Andreas, so we might be stuck with just Los Santos for now (maybe the other cities will come as DLC Chapters?!). The main thing I'm personally hyped at from the trailer is the return of planes! I loved flying around San Andreas in the tiny stunt plane along with the Dodo from GTA III. From the trailer along I'm already 80% more excited than I was for GTA V even if it does mean a smaller map than San Andreas, as long as it keeps the humour in touch with the mature and in-depth story line then I'm going to be one happy bunny! Check out the comparison trailer past the break to see how far GTA has really come!
Another Need For Speed game and another broken set of controls for us with enthusiast wheels but yet again I've managed to find some pretty sweet settings for the Logitech wheels (G25, G27). These involve slightly modding some of your Shift 2 files for the best results but even without modding the game you can get a much better feeling by tweaking the Logitech Profiler and cancelling out Need for Speed: Shift 2's terrible controller options. The biggest problem I had was the game over writing my Logitech settings which was pretty annoying due to me playing at a very low rotation so each time I started a race I would end up with an uncontrollable wheel swaying back and forth or a wheel that needed 2 roations to go round a bend (which I'm not used to). So I hit up these settings and it now feels a 100x better if not more:
I've been enjoying F1 2010 over the past few months and I think its a great start to a franchise but I do have some gripes about the general direction of the game. I think most of this is because of the dumbed down nature of the game compared to 80% of racing games on the PC, multiplayer is clunky and textures/slightly are a little "Next-Gen grit". Good new for PC lovers then as the game is fairly open up to modding and the community has already been busying update textures and fixing lighting issues.
As the tools available progress and modding becomes more accessible and easier we should expect to see a lot more from the community. For now here are my top modifications for F1 2010:
Wow even more press events! You have got to love this time of year in the gaming industry as every game developer is trying to big up their games for the holiday season. One of the biggest events running up to Christmas has to be the Tokyo Gameshow (TGS) as its the home of gaming as we know it, although this trend is beginning to change. So with such a large event what are we expecting to see? Here's a quick checklist of what you might see from Microsoft and Sony: